

In that respect, Rhombus of Ruin may very well be one of the most complete PlayStation VR experiences on the horizon. While the game’s initial trailer presents it as a kind of exploration title that will let VR owners step into a small chunk of the game’s world and enjoy that trademark Double Fine humor, the final product is being presented as a much more substantial experience that will require you to use many of the skills Raz learned in the original game to complete a series of puzzles and combat sequences. T im Schafer's Psychonauts is the definition of a modern. The game is due to launch later this year, hoping to tide fans over until the arrival of the true Psychonauts 2 at some point in 2018.
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In 2011, Double Fine acquired the rights for the title, allowing the company to republish the title with updates for modern gaming systems and ports for Mac OS X. The game was initially published by Majesco Entertainment for Microsoft Windows, Xbox and PlayStation 2. In it, players will assume the role of Raz who has just been tasked with saving his friends with the help of his fellow Psychonauts and his trusty psychic abilities. 'Psychonauts' in VR is a story Tim Schafer never planned to tell Double Fine’s first VR game is a first-person point-and-click adventure. Psychonauts is a 2005 platform video game developed by Double Fine Productions. Far from just a technical showcase designed to provide some amusement within the confines of the Psychonaut universe, this VR game will actually pick up shortly after where the first game left off.

Psychonauts in the Rhombus of Ruin is scheduled to release on February 21st as a PlayStation VR exclusive.
